![]() ![]() This makes the weapon almost completely useless against those endgame auto scouts with the 40% evade. ![]() Enemy ships with high evade can simply dodge a couple of shots, removing the ionization and forcing the ion cascade to start all over again. There are also many problems with establishing an ion cascade for permanent shield removal. As nice as it is to have the Ion Blast II, the darn thing can only remove shields and ionize systems - it can never deal damage directly. there's actually plenty not to like here. but if the enemy ship has no shields, then you've already won the battle, haven't you? It's removing the shields that's the hard part! Anyway, the Engi A therefore has a very obvious gameplay setup: use the Ion Blast to remove the shields and then have the Combat drone blast away at the helpless target. I definitely favor the Combat drones over the Beam and Fire drones, which are great at wrecking ships that don't have shields up. They will sometimes fire two shots in quick succession, allowing them to get a shot past a single shield layer, or temporarily take down two shield layers to open up a beam shot. (I've definitely had a couple of runs where I died because I had a defensive drone in inventory without a Drone Control system to run the thing - argh!) The Combat Drone is also pretty decent in its own right, as those things are the strongest of the attack drones. If you can find or purchase a Defensive Drone, you're already good to go. This means that there's no need to search out a Drone Control system at a store, or spend the scrap needed to pick up the thing. The second advantage of the Engi A is that the ship starts the game with a Drone Control system and a Combat Drone. The Ion Blast II is therefore a real "fire and forget" weapon, and you can autofire the thing against enemy shields and generally do pretty well. As long as the ion shots keep hitting, they will eventually take down any level of shielding. The Ion Blast II is one of the only ion weapons that fires fast enough to permanently remove shields. This is arguably the best ion weapon in the game, firing off an ion shot every four seconds at the cost of three weapons power. The first of these is the starting weapon: the Ion Blast II. It does have two powerful advantages which can help players get off to a strong run. (All you have to do is reach Sector Five with any of the Kestrel ships, on any difficulty level.) I've also seen this ship floating around near the top of the FTL tier lists online a lot of people seem to like the Engi A. This is probably one of the first ships that most people play after the Kestrel A, since it unlocks so easily. Time to take a look at another new family of ships in FTL, starting with the Engi A Cruiser. ![]() Livestream Link (for those who would rather watch first before reading) ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |